Comments (5)
No but that is a good idea. The only caveat would be that chainable properties like makeX and makeSize wont work with repeats so they have to be used appropriately. I will add this in the next update.
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Thinking about it, with the way [UIView setNumberOfRepeats] works, maybe view.makeScale(2.0).animateWithRepeat(3.0, 4) would make more sense?
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Yes it will make much more sense. I think that animate(time).loop also will be helpful
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Keep an eye out in the next week or so for a major release with this feature!
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Added in v2.0.0. Marking as closed
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Related Issues (20)
- Stop (cancel), pause, resume animation HOT 3
- a great framework! HOT 3
- animate repeat HOT 1
- Stop support for iOS 8/7? HOT 6
- Order of callbacks HOT 5
- Chaining animations for multiple views HOT 3
- Updating Animation Parameters Mid-Animation HOT 1
- Can JHChainableAnimations support CALayer ? HOT 2
- any example about customAnimationFunction HOT 1
- Animation will be repeated when jump from the current App to the second App HOT 1
- Combine animations with different durations HOT 2
- Change Request: Spring animation HOT 1
- UIView is blinking at the end of animation on a Device HOT 1
- Emmmmm...
- subviews not update when using make(width: 100) HOT 1
- Missing "makeOpacity" in Swift HOT 1
- New version does not work HOT 1
- How do I repeat composite animation HOT 2
- Need some help please HOT 1
- SPM support?
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