This library is part of two sibling libraries, Space.js for UI, Panel components, Tween, Web Audio, loaders, utilities, and Alien.js for 3D utilities, materials, shaders and physics.
Space.js is divided into two entry points depending on your use case.
The main entry point without any dependencies is for the UI components, loaders and utilities.
npm i @alienkitty/space.js
import { ... } from '@alienkitty/space.js';
For example the UI and Panel components:
import { Panel, PanelItem, UI } from '@alienkitty/space.js';
Tween animation engine:
import { ticker, tween } from '@alienkitty/space.js';
ticker.start();
const data = {
radius: 0
};
tween(data, { radius: 24, spring: 1.2, damping: 0.4 }, 1000, 'easeOutElastic', null, () => {
console.log(data.radius);
});
Web Audio engine:
import { BufferLoader, WebAudio } from '@alienkitty/space.js';
const bufferLoader = new BufferLoader();
await bufferLoader.loadAllAsync(['assets/sounds/gong.mp3']);
WebAudio.init({ sampleRate: 48000 });
WebAudio.load(bufferLoader.files);
const gong = WebAudio.get('gong');
gong.gain.set(0.5);
document.addEventListener('pointerdown', () => {
gong.play();
});
Audio stream support:
import { WebAudio } from '@alienkitty/space.js';
WebAudio.init({ sampleRate: 48000 });
// Shoutcast streams append a semicolon (;) to the URL
WebAudio.load({ protonradio: 'https://shoutcast.protonradio.com/;' });
const protonradio = WebAudio.get('protonradio');
protonradio.gain.set(1);
document.addEventListener('pointerdown', () => {
protonradio.play();
});
And the @alienkitty/space.js/three
entry point for three.js UI components, loaders and utilities.
npm i three @alienkitty/space.js
import { EnvironmentTextureLoader } from '@alienkitty/space.js/three';
// ...
const environmentLoader = new EnvironmentTextureLoader(renderer);
environmentLoader.load('assets/textures/env/jewelry_black_contrast.jpg', texture => {
scene.environment = texture;
});
logo (interface)
progress (canvas)
progress (svg)
progress indeterminate (svg)
close (svg)
tween (svg)
magnetic (component, svg)
styles
fps
fps panel
panel (standalone)
ufo (2d scene, smooth scroll with skew effect)
canvas (noise)
Clone this repository and run the examples:
git clone https://github.com/alienkitty/space.js
cd space.js
npx servez
npm i -D eslint eslint-plugin-html
npx eslint src
npx eslint examples/about/src
npx eslint examples/three/*.html
npx eslint examples/*.html
- Initial release based on the UI components from Multiuser Blocks
- Three.js material UI
- Three.js light UI
- Material texture drag and drop
- Material texture thumbnails
- GLTF drag and drop
- Load/save scene
- Move objects
- Change camera perspective
- OGL version
- Documentation
- WebXR version