Comments (1)
@wezleysherman I'm afraid there's not a particularly easy way to do this currently as the emulator syncs on video. I also haven't implemented targeting a specific FPS in the SDL implementation, it uses vsync so will most likely be around 60fps. If you use the SFML implementation you can change the target FPS to 120 which should have the effect of doubling the speed of the emulation.
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Related Issues (12)
- Add support for building with GCC HOT 2
- No audio output HOT 3
- save data (state restore) - how does it work? HOT 4
- delete
- test with https://github.com/drhelius/demo-emulator/blob/master/test_roms/cpu_instrs/cpu_instrs.gb,something error happend? HOT 1
- Strange push/pop behavior? HOT 3
- Help output in debugger is misleading (registers should be regs) HOT 1
- AND also effecting F register HOT 2
- debugger commands listed incorrectly under help HOT 1
- Unable to build on Windows HOT 2
- How to understand the code and where to start? HOT 4
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