Comments (1)
This will be great! I am using this in one library that is used in two different projects. And when I import one project into the other I got two svg declarations. Would be great that if they share the same id or something, just append the shapes instead. And if those exist, then just skip them.
from svg-sprite-loader.
Related Issues (20)
- Webpack 5 cache=filesystem HOT 2
- Performance consumption HOT 1
- del
- NPM recommending svg-sprite-loader 2.0.3 as a vulnerability fix?
- Exception emitted for every svg
- How can I add new attributes to the parent SVG?
- Is there a way to set role, focusable and other attributes to root svg sprite tag without extracting?
- Regular Expression Denial of Service in postcss (6.0.11) HOT 2
- Unable to modify spriteFilename if loader rule has resourceQuery while using SpriteLoaderPlugin HOT 1
- SvgSpriteLoader is trying to guess you are using webpack 4 or 5 HOT 1
- Node16 npm audit moderate HOT 1
- SVG created is blank HOT 1
- The plugin doesn-t see rules if config in oneOf HOT 2
- Abnormal width and height
- Dependency on loader-utils 1.1.0 is security concern, CRITICAL vulnerabilities
- Module Warning (from ./node_modules/svg-sprite-loader/lib/loader.js): svg-sprite-loader exception. Some loaders will be applied after svg-sprite-loader in extract mode
- sprite.svg load every time when change showing icon HOT 1
- svg-sprite-loader not working well with encore webpack
- Webpack deprecation warning
- Esbuild alternative HOT 1
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from svg-sprite-loader.