Comments (16)
Yeah we're working on deploying a hot fix to users once that's done I'll create a sample for y'all
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Added Trace, easy to reproduce, any dialog with scrollable content, scroll SLOWLY and you'll eventually run out of memory
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Unfortunately, I wasn't able to successfully reproduce this crash. Memory usage on a small project from template was about 70 mb and didn't increase no matter how I scrolled. Could you please make a reproducible example?
Dang, OK, will try and create a sample project. Sorry about that
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Unfortunately, I wasn't able to successfully reproduce this crash. Memory usage on a small project from template was about 70 mb and didn't increase no matter how I scrolled. Could you please make a reproducible example?
Oh just checking this ONLY happens on a physical device, simulators are fine (faster/more ram from host machine)
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@mazunin-v-jb As requested:
DialogCrash.zip
Launch app on physical iPhone, open dialog, scroll slowly (will be jerky vs previous versions) and then will suddenly crash.
I should have noted it was the BasicAlertDialog
s from the m3 lib
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Oh good, maybe a placebo, but 1.6.10 doesn't feel as smooth as 1.6.0 potentially related if it's over drawing, leaking, etc
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Tested 1.6.11, still crashing for me. Looks like it's something else :(
(It's actually worse after some more testing)
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Looks like this is resolved
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Hello!
I'll notify the team about that, however, a small reproducible example would really help. Could you please attach it once you've made it to your first message?
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Unfortunately, I wasn't able to successfully reproduce this crash. Memory usage on a small project from template was about 70 mb and didn't increase no matter how I scrolled.
Could you please make a reproducible example?
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Nvm mind, I tested on the foundation Dialog
and the same thing, guessing it's an underlying skia issue from what I can tell.
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@chrisjenx many thanks!
I haven't reproduced the crash, but the memory warning was received many times, and memory consumption is very weird. We'll look at it
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@mazunin-v-jb I will give 1.6.11 ago, I'm wondering if this was the cause of the OOM JetBrains/compose-multiplatform-core#1355
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Initial testing, looks like JetBrains/compose-multiplatform-core#1390 fixed it, just running profiling now.
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So far looks like peak memory usage is 90mb on the demo project, no more OOM crashes, still churning memory but at least not exploding.
Will test on my main project then close if doesn't crash there.
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Please check the following ticket on YouTrack for follow-ups to this issue. GitHub issues will be closed in the coming weeks.
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