Comments (1)
Thanks for your proposal. I can understand the need to reduce complexity when working with a lot of classnames that should be applied only at certain breakpoints, especially with Tailwind. However, classnames
is intended as a minimal API to conditionally apply classes and join them together, and parsing these kinds of specific expressions introduces a complexity and performance overhead that we don't want to incur.
The proposal here also breaks current API expectations, as currently a truthy value being passed as the value of an object will apply the key of said object to the class-list. If we were to adopt the proposal to accept a value that should be used as some kind of prefix then this would have to be considered a breaking change.
The prefixing itself is also problematic, as this is a syntax specific to Tailwind, so in order to remain portable we'd have to make this configurable, further complicating the existing API.
I would instead recommend you write your own utility function on top of classnames
to handle this Tailwind specific optimization, it should not be more than ~10 LOC to carry in your own project. Perhaps even open-source it, as it might be useful for other Tailwind users.
from classnames.
Related Issues (20)
- why not using one build tool for publish the npm package? HOT 2
- Incomplete type signature for classnames/bind HOT 2
- Advanced typing for classnames/bind HOT 4
- Explain to me about "cx" HOT 1
- Getting error says 'this' context of type 'void' is not assignable HOT 4
- [Question] When I used Object's value to computed key, what happened? HOT 2
- SyntaxError: Unexpected end of script (Mobile Safari) HOT 5
- When no classes are selected, classNames should return null HOT 5
- Vulnerable dependencies (indirect security issues) HOT 1
- How to erase or replace the properties of the conditional class from external component? HOT 1
- why number can be a className HOT 1
- Can we add exports field for this package? HOT 4
- Need a maintainer? HOT 7
- Preparing for version 3.0 HOT 9
- Should we support CommonJS for 3.0? HOT 5
- No default export (v2.5.1) HOT 5
- Import from 'classnames' broken since v2.5.0 HOT 5
- Please use GitHub Releases HOT 6
- Unable to do v2 releases HOT 2
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from classnames.