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Jecrell's Projects

compabilityuser icon compabilityuser

RimWorld Pawn Component. This allows developers to create their own "verbs" that can be added to pawns as buttons. Spells with cooldowns? Check. Original credit goes to Cpt. Ohu for creating the original code. This was primarily extracted from the Warhammer 40k project with select changes. https://ludeon.com/forums/index.php?topic=28422.0

compactivatableeffect icon compactivatableeffect

RimWorld Equippable Component. This allows developers to create an object that can be activated and deactivated when either equipped or on the ground. This code also allows for second layer graphics when activated. (Jedi lightsabers? Check. Sword canes? Check)

compextrasounds icon compextrasounds

Allows users to add extra sounds to weapons (particularly melee weapons).

complumbering icon complumbering

Allows modders to make 'walking' motions for pawns with cycled graphics to simulate very minute animation.

compoversizedweapon icon compoversizedweapon

Allows weapons to use drawSize from graphicData to be larger than the default sizes.

compslotloadable icon compslotloadable

Allows modders to create slotted items that can be loaded with various items (ammo, crystals, Diablo style melee stat boosters, you name it).

duskilor icon duskilor

A legendary city, overwhelmed by a robot uprising, now home to some of the deadliest mechanoids in the Rim.

githubbot icon githubbot

A Discord bot that allows a moderator to print issues for reference in Discord, push new issues, and close issues all from the Discord client.

harmony icon harmony

A library for patching, replacing and decorating .NET and Mono methods during runtime

jecstools icon jecstools

Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more!

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