Related Issues (20)
- Update the Pipeline to include unit tests
- Introduce Root Scene entity level
- Investigate the move of Scene Renderer in to GraphicRenderer
- Handle framebuffer scaling
- Fix BufferImage bool() logic HOT 1
- Investigate transition from ImageBuffer2D to Texture2D usage to Frambuffer impl
- Introduce TextureSpecification
- Fix shader compilation error
- Update CreateRef<T> and CreateWeakRef<T> to use IntrusivePtr
- Introduce Render Graph
- Introduce Image2DBufferSpecification for Image ViewType abstractation
- Fix Texture2D::Create(...) to generate correct internal image buffer size
- Revisit LOG UI Components for the better content processing and categorization HOT 2
- Implement Scene Object Picking
- Investigate Project Assets Content visualization and selection.
- Investigate the support of the project loading from a JSON or Yaml template file definition.
- Drop the support of VS2019
- Creation of entt object leads to memory corruption
- Revisit existing ShaderManager implementation HOT 2
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