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Paril avatar Paril commented on September 3, 2024 1

Not to be that guy, but this is issue #666

banned

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Paril avatar Paril commented on September 3, 2024

Can you post a bsp I can load up to test this?

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kaadmy avatar kaadmy commented on September 3, 2024

Not to be that guy, but this is issue #666

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M-Ro avatar M-Ro commented on September 3, 2024

I created a testcase boxmap (attached), but the behaviour is different. Instead of crashing with the above assertion, it simply reloads the map when fired at with the SG/SSG/MG, but not other weapons.

666.zip

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Paril avatar Paril commented on September 3, 2024

This seems to be network corruption @jdolan - SV_CMD_FRAME ends up turning into an SV_CMD_DISCONNECT message after some kind of state changes in the bmodel. Not sure what, though.

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Paril avatar Paril commented on September 3, 2024

Known issue that the game acts weird/sounds often drop out when you vid_restart. Probably a media issue. Should be a separate issue, though.

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