Comments (1)
If you want to rotate a vector about the X axis and then the Y axis, you do this my multiplying:
rotatedVector = Matrix.RotationY(value).x( Matrix.RotationX(value).x(vector) )
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Related Issues (20)
- Doc link on Sylvester site broken HOT 2
- Problem in LineintersectionWith HOT 1
- Replace <= and >= HOT 1
- Question. Sub matrix of matrix
- Add support for generalized inverses
- Broken link on http://sylvester.jcoglan.com/ HOT 1
- handling 'null' entries HOT 2
- Bug in toRightTriangular
- Plane.create Documentation Misleading
- Using of DOMMatrix
- Is there a Dart version of Sylvester? HOT 3
- Release a new version HOT 2
- Why no inspect method for plane, line, etc
- Typescript support HOT 5
- Library breaks Math.sign func
- Expect a up-to-date API doc HOT 4
- How to scale the X axis for Polygon?
- A requirement: Integrate the ES 7 SIMD APIs into the mathematical JS library?
- Update to ES6/npm
- Can you add Vector.to2D?
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