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james-z's Projects

atomicgameengine icon atomicgameengine

The Atomic Game Engine is a multi-platform 2D and 3D engine driven with C#, JavaScript, TypeScript, and C++ (http://www.AtomicGameEngine.com)

behaviac icon behaviac

The behaviac is a behavior tree solution, with a GUI designer and a runtime part. The designer is used to design and debug the behavior trees, and the runtime is linked in the final executable to execute the generated behavior trees.

breakwall icon breakwall

yum -y install wget wget --no-check-certificate https://raw.githubusercontent.com/teddysun/shadowsocks_install/master/shadowsocksR.sh chmod +x shadowsocksR.sh ./shadowsocksR.sh 2>&1 | tee shadowsocksR.log

cyclone-physics icon cyclone-physics

The Physics engine that accompanies the book "Game Physics Engine Design"

graphics icon graphics

Unity Graphics - Including Scriptable Render Pipeline

log icon log

This is a simple Log system

oglplus icon oglplus

OGLplus is a collection of open-source, cross-platform libraries which implement an object-oriented facade over the OpenGL® (version 3 and higher) and also OpenAL® (version 1.1) and EGL (version 1.4) C-language APIs. It provides wrappers which automate resource and object management and make the use of these libraries in C++ safer and more convenient.

opengl icon opengl

OpenGL 3 and OpenGL 4 with GLSL

openglsamples icon openglsamples

Cross-platform OpenGL and OpenGL ES samples (for Windows, Android, and Linux)

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