Comments (3)
Needs checking whether this is already fully implemented.
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Continuing with Spheres using Sphere Entities: a496391
TBD for Bonus Scarabs and Scorpions. (These are using completely different sphere definitions than normal spheres, so I will leave them out, at least for now.) Sphere entities should move between ShotSpheres and Spheres, as it's done between Shooters and ShotSpheres.
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The aforementioned has been implemented in ef2c6a0.
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Related Issues (20)
- Finish documentation and JSON schemas
- Chain combo scope choice
- Remove access to variables outside the class scope
- Extract all JSON structures to their own classes HOT 3
- Add sphere appearance data
- Reorganize font and sound folder structure
- Sprite atlases
- Replace missing sprites with solid color rects as an optional flag HOT 3
- Next ball having a gradient palette as a color crashes the game HOT 2
- TTF files don't work in compiled executable HOT 1
- Add log files HOT 1
- Luxor AR lacks
- Add a particle field to Nets HOT 1
- Use schemas for game documentation generator HOT 2
- Console improvements
- RuntimeManager needs to know if the file is indeed corrupted
- Crash Screen improvements HOT 3
- Enhanced sound effects HOT 1
- Custom game resolutions scale back to 800x600 on resize HOT 1
- Implement replays
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