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jaipack17 avatar jaipack17 commented on May 11, 2024 2

While this isn't a bug, its a feature I wish to work on in the coming few days. The feature will deal with creating custom RigidBodies with different amount of sides and structures. While this is possible right now, it will require editing of some 30-40 lines of code which would be a hassle and I won't want you to go through that.

Best solution would be wait a bit until this functionality is added 😄

Something that makes my job easier is that collision detection from the start was made to support RigidBodies with different amounts of sides, so that isn't a problem! The only bit I need to update is how custom RigidBodies would be created, since I merely focused on turning GuiObjects (4 sided) to RigidBodies!

Happy developing!

Edit: May take much more time since I need to refactor a large part of the RigidBody class for this to be supported! Since this change will be crucial, a lot of testing needs to go through. I'll improve the API a bit to fit this change.

from nature2d.

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