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Jack's Projects

2015-siggraph-convolutional-ot icon 2015-siggraph-convolutional-ot

J. Solomon, F. de Goes, G. Peyré, M. Cuturi, A. Butscher, A. Nguyen, T. Du, L. Guibas. Convolutional Wasserstein Distances: Efficient Optimal Transportation on Geometric Domains. ACM Transactions on Graphics (Proc. SIGGRAPH 2015), 34(4), pp. 66:1–66:11, 2015

algorithm-anthology icon algorithm-anthology

Alex's Anthology of Algorithms: Common Code for Contests in Concise C++ (A³C⁵) - Work in Progress!

appmod icon appmod

Appearance Modeling via Proxy-to-Image Alignment SIGGRAPH 2018

aten icon aten

Molecular / atomic coordinate editor

blog icon blog

**科学技术大学计算机学院课程资源(https://mbinary.xyz/ustc-cs/)

bsp icon bsp

a c++ bsp-tree for 3d triangle meshes that can handle arbitrary vertex types

cameraprojection icon cameraprojection

Samples the color from a camera image at the vertices of a triangle mesh

core icon core

A library ( based on C++ ) for Mathematic computation without error

cppcoreguidelines icon cppcoreguidelines

The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

curvature_test icon curvature_test

The corresponding figure in gallery shows the mean curvature, gauss curvature and maximum curvature's groundtruth of torus in 1st line and the discrete computing value in 2nd line. Junior training based on the paper Discrete Differential-Geometry Operators for Triangulated 2-Manifolds, knowing the cotangent form curvature operator and practice of halfedge structure, mesh curvature mea- sure and mesh smoothing based on the mean curvature flow.

cvpr17 icon cvpr17

(Convex) dual approach for global 3D registration between points, lines and planes

deeplearning-500-questions icon deeplearning-500-questions

深度学习500问,以问答形式对常用的概率知识、线性代数、机器学习、深度学习、计算机视觉等热点问题进行阐述,以帮助自己及有需要的读者。 全书分为18个章节,近30万字。由于水平有限,书中不妥之处恳请广大读者批评指正。 未完待续............ 如有意合作,联系[email protected] 版权所有,违权必究 Tan 2018.06

delaunay icon delaunay

Header only constrained delaunay tessellator.

delaunay-2 icon delaunay-2

Relatively Robust Divide and Conquer 2D Delaunay Construction Algorithm in $O(n \log n)$

delaunay-3 icon delaunay-3

A C++ implementation of Guibas and Stolfi's divide-and-conquer algorithm from their 1985 paper. Uses SFML for rendering.

easy3d icon easy3d

A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data (i.e., meshes, point clouds).

fast-bvh icon fast-bvh

A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing

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