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Name: Leszek Godlewski
Type: User
Company: NVIDIA
Location: Stockholm, Sweden
Name: Leszek Godlewski
Type: User
Company: NVIDIA
Location: Stockholm, Sweden
An arcade shooter game with old-school gameplay delivered in a modern style. Migrated over from the Sourceforge SVN repo.
AVR-based automatic GSM-based (Nokia FBus) GPS locator built in AVR Studio 4
Chromium/Google Chrome extension which provides gamepad control for the web browser.
Enables Vala syntax colouring in Code::Blocks.
A toy self-hosting build system for C++ written in C++14
Low-level library for decompression and manipulation of texture blocks compressed using formats such as BC1/DXT1/S3TC, BC2-BC3, BC4/RGTC1, BC5/RGTC2, BC6 (BPTC_FLOAT), BC7 (BPTC), ETC1 and the ETC2 family, loading of KTX and DDS files, and conversion between pixel formats
SMPTE DPX v2 Image Format reader/writer; migrated from Google Code to preserve it over the service's closure
Wolfenstein: Enemy Territory GPL Source Release
Quick and dirty delegate class in C++ written for educational purposes
Header-only library for Y-flipping textures compressed with S3TC (a.k.a DXT1, DXT3, DXT5, BC1, BC2, BC3) without recompression
New fork of the venerable DXBC disassembler aiming to support SM 5.x
Example code for my GDC Europe 2014 talk about Linux game programming
Code snippets for my Gamedev-Grade Debugging talk
Header-only libraries for emulation of select OpenGL extensions for easier programming while maintaining backwards compatibility with feature-challenged drivers.
This is just a fork with cherry-picked fixes for my workflows.
A tiny tool for collecting GPU information from a Linux box using sysfs
GitHub page
The ioquake3 community effort to continue supporting/developing id's Quake III Arena
A fork of ioquake3 for my master's thesis (link leads to thesis text in Polish)
Simple offline raycast renderer written for educational purposes.
Intel SPMD Program Compiler
Toy project of porting gameplay code to ISPC
Library for simulation of camera lens effects as a post-processing effect for OpenGL and Direct3D
Cineon image format reader/writer library; forked from OpenDPX.
LLVM-Based Pipeline Compiler
This is the canonical git mirror of the LLVM subversion repository. The repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.
Medal of Honor Allied Assault .map (with possible extension to Quake 3) to UDK .t3d level converter
Wolfenstein: Enemy Territory/Quake 3 MD3 model and BSP drawable geometry converter to the ASE format
Simple C/C++ library for producing JSON traces suitable for Chrome's built-in trace viewer (about:tracing).
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.