Comments (2)
I found one fix for this and the other issue I raised. It is probably overkill for most applications for for my use (trail running, lots of points, irregular track) it seems to work. In lines 641-6, I inverted the logic so that instead of omitting the Points
it looks only for them. Had to adjust the code to handle a possible third coordinate value:
pl = ""
if coor.length != 0:
for i in range (0,coor.length ):
if coor[i].parentNode.nodeName == "Point":
pointPl = coor[i].firstChild.nodeValue
pointSplit = pointPl.split(',')
plat = pointSplit[0].strip()
plng = pointSplit[1].strip()
if (len(pl) > 0):
pl += " "
pl += (plat + "," + plng)
I don't really understand why the Point
nodes were skipped in the first place or what the wider implications might be of making this change, but wanted to share it in case it helps someone else.
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There is an option for point removal in the UI. Set it to 0 for no reduction.
from earthstudiotools.
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