Code Monkey home page Code Monkey logo

Comments (4)

OrhanTozan avatar OrhanTozan commented on May 24, 2024

You can do it with this:

locationTracker.startTracking()
val location = locationTracker.getLocationsFlow().first()
locationTracker.stopTracking()

from moko-geo.

plusmobileapps avatar plusmobileapps commented on May 24, 2024

@OrhanTozan Is it possible to get the user's current location by using that provided code? Or is there somewhere where startTracking() and stopTracking() must also be called before and after that?

from moko-geo.

OrhanTozan avatar OrhanTozan commented on May 24, 2024

@plusmobileapps you're right. I edited my answer.

from moko-geo.

plusmobileapps avatar plusmobileapps commented on May 24, 2024

What's funny is in the 13 minutes of me commenting that, I figured that out. To the original issue posted here, it would be nice to add a new function to LocationTracker itself that could handle this for the consumer as to not worry about that specific detail if you only ever want one location and not continuously track the user since this is what I added in my own project.

class LocationTracker {

    suspend fun getCurrentLocation(): LatLng {
           startTracking()
           val currentLatLng = getLocationsFlow().first()
           stopTracking()
           return currentLatLng
    }
}

from moko-geo.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.