About Me
- π Hi, Iβm @ibapps39, otherwise known as Ian Brown!
- π Iβm interested in ... working out at the gym, fitness, technology, runtime performance optimizations. I love science, philosphy, and history!
- π± Iβm currently learning ... Linux kernel and driver development, embedded programming, Nvidia's CUDA, WebAssembly, and Game Programming!
- ποΈ Iβm looking to collaborate on ... Game (Console/System/CPU/etc) Emulation, Virtualization, Game and/or Game Engine Developement, and low spec. and level development.
- π« How to reach me ... [email protected]
πMy Mission Statementπ: Perfection is a limit, but we will never get close if we don't strive to.
πCurrent Projects
- [π§] I REALLY need to update this!
- C Raycaster - A raycaster using OpenGL, GLFW, and C!
- Game Engine C - A game engine written in C.
- Graphics_Playground - See my work involving various graphical libraries, concepts, and more!
- Tetris_C - My current work towards buld a C clone of Tetris.
π¨βπ» Todo:
- [π§] Game Engine C - C, Makefile -
- [π§] State Manager
- Define state
- Define state manager
- Define state manager functions
- Graphic Initialization
- Engine Entity
- [π§] State Manager