Name: Ben Hymers
Type: User
Company: @TwoPointStudios
Bio: Founder and Technical Director of @TwoPointStudios. Previously Playsport Games, Lionhead, Creative Assembly and Rare.
Location: Guildford, UK
Blog: http://www.benhymers.com
Ben Hymers's Projects
Slider directive implementation for AngularJS, without jQuery dependencies
Source for benandhelenwedding.co.uk
A blog application for App Engine, forked from Nick Johnson's original
Open source clone of Theme Hospital
Depressurizer is a program that helps you categorize your steam games.
Generates executable size report by parsing Visual Studio .pdb files. Fork of John Ratcliff's exesizer project (https://code.google.com/p/exesizer/)
Simple script to extract the contents of a UnityPackage into a readable file/folder structure.
Foobar2000 component, which can pick the best versions of tracks from your library (plus last.fm top tracks list grabbing)
Foobar2000 component to export the contents of the music library as a JSON file
Full Inspector supercharges Unity's inspector
A robust JSON serialization framework that just works with support for all major Unity export platforms.
Simple JavaScript script to scrape the value of a property from Zoopla.co.uk
My talk for the Guildford Unity User Group 2016, "A selection of fantastic anecdotes about Continuous Integration in Unity"
A GitHub Pages Jekyll site running a modified Hyde theme, for my personal website
Jamplus is a generic code and data build system derived from the original Perforce version of Jam
Simple server providing operations on a mongodb database through a web interface
Fork of NVIDIA Texture Tools project, original homepage: https://code.google.com/p/nvidia-texture-tools/
Official OIS repository. Old svn can be found at sourceforge.net
A collection of tools to manipulate OFX files, and generate them from UK banks
Navigation-mesh Toolset for Games
A Teamcity plugin for building Unity3d projects. NOTE: this has an MIT license so feel free to copy / adapt as you need to.
A lightweight unit testing framework for C++
Unity bug repro, for a crash when using -buildTarget in batch mode in 5.5
Unity bug repro, for a crash when setting avatar type in AssetPostprocessor in 5.5
Repro project for a series of Unity bugs to do with additive scene loading and lightmap/lighting problems
Repro project for a Unity bug to do with dragging materials onto specific LOD levels of prefabs