hylianux / egomanager Goto Github PK
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License: GNU General Public License v3.0
Yet another Doom launcher
License: GNU General Public License v3.0
This will require a huge overhaul of how the file database loads. Each and every file will now have its own set of fields to edit the file with, and the idea of a "chosen file" collection of fields will be removed.
if you delete a file, there's still an old reference to it left in the database. Need to clean the database up after a file gets deleted.
It should erase everything in the datastore, then rebuild it manually.
Maybe using timing wasn't such a good idea. Now it loads flawlessly each time.
it doesn't recognize caps. need to .toLowerCase on that
This app should use relative paths (relative to the idtech folder) to run its configurations by default. Right now it's doing full paths, and this is a problem. While full paths should be an option (particularly if you want to save a batch file), relative paths enable the app to be more portable.
still need to add 3-screen mode
As much as I'd love to have a menu that auto-updates as soon as you update it, it turns out some disks are slower than others. It makes way more sense to have the menu save to disk only after the user clicks a save button. This will dramatically cut down on the loading time.
benign bug, but still...
Ok. Everything works. Now will you please go in and move variables and functions and such to designated areas, and put some freakin' comments in the code?
Thank you, future me.
would be helpful if you could create a nice ip address for the user to copy when they need an address to send to their friends.
Damned asynchronous functions... grumble grumble...
the generated command for how chocolate doom needs to handle deh and bex files isn't correct. Chocolate doom has to be special.
Only Solo works right now. The options for multiplayer are acknowledged for configurations, but the command never gets generated for co-op, deathmatch, nor solo-netplay.
If you have a json file for a given filename, but there's no actual file in your directory to match it, then it shouldn't display.
Easiest way to handle that is to check if file has a filepath. if it does not, then don't display it. this will require changes in multiple places.
I guess these apps don't understand relative paths. It makes more sense to store the configurations using relative paths simply because a thumb drive could have a different drive letter depending on what computer it gets plugged into. You can use path.resolve to get the absolute path from a relative path, and it'll use absolute paths on the fly to run the game and its mods.
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