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TashaGrn avatar TashaGrn commented on June 18, 2024 2

Thanks you are the best :) Also just in time for my saturday Vampire game

Totally works like I expect

Thanks

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scottlafetra avatar scottlafetra commented on June 18, 2024

I've made a pull request with this implemented on the humblemonk/Dice-Pool repo. (Although I call them failures instead of botches to be more system agnostic) So, should probably be coming soon. :)

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Humblemonk avatar Humblemonk commented on June 18, 2024

Yep! I just merged the the failure roll support. Breakdown below:

!roll 5d10 t8 f1

f# denotes a failure number that each dice must match or be beneath in order to count against successes. These work as a sort of negative success and are totaled together as described above.

In the example roll, roll five ten-sided dice and each dice that is 8 or higher is a success and subtract each one. The total may be negative. If the option is given a 0 value, that is the same as not having the option at all thus a normal sum of all dice in the roll is performed instead.

Let me know if that makes sense and would work for "botched rolls",

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