Comments (1)
Tested with five robots in the lab with the line detection fixes today, issue did not reoccur.
I checked the config files for spawn locations, in the default.json, the initial poses look correct and the smd location does not override them, nor do any of the hardware specific config files.
I'd guess there was some incorrectly associated line, but that should be fixed with #61 now.
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Related Issues (20)
- post-game task: smarter role assignment vs. easy opponents HOT 1
- post-game task: investigate why our keeper was knowingly facing the wrong way inside the goal
- post-game task: investigate why our robot turned the wrong way while walking around the ball
- Add gyro balancing during stand up motions
- post-game task: adjust torso tilt during stand up
- post-game task: make striker message timeout dependent on the remaining messages
- post-game task: fix time to reach kick position for fallen robots HOT 1
- post-game task: switch to striker role without waiting for the message timeout
- Investigate why searchers look outside the field
- post-game task: check 40 head yaw HOT 1
- post-game task: stay out of the opponent's half before ball is free during own kickoff
- Let defenders start searching later
- Do sidesteps in path planning
- Crash after (successful) penalty shot HOT 2
- post-game task: fix (reported) localization during motion in set penalty
- Striker transition from ball search to normal role assignment is riddich broken
- Increase stability for warm / worn-out robots HOT 3
- Statistics Colleciton
- `impl Substitutes`
- More gyro balancing
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