Comments (5)
I REALLY like this idea and it would help me out a ton! Right now I'm doing exactly what you mention - copying the Annotator classes and modifying them. I'm trying to keep all ducks in a row, but I'm having issues. A more generalized approach would definitely be helpful.
from earthsim.
Great; thanks for the motivation! It will be really helpful for us to see what you come up with so that we can generalize this approach in the right way to cover whatever it is you ended up needing to do.
from earthsim.
I'm still struggling with adapting the annotators - specifically with dynamic tables. I think separating out the table generation from the basic annotator would be helpful to me. @jbednar - any updates on generalization?
from earthsim.
I'm still struggling with adapting the annotators - specifically with dynamic tables. I think separating out the table generation from the basic annotator would be helpful to me
That's definitely the trickiest part, I'm still brainstorming about ideas that would allow the datasource to be shared between the polygons and the table, like it is for the points. Then all of this complexity just disappears.
from earthsim.
@philippjfr Is this still blocked?
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Related Issues (20)
- Specifying opts.defaults in Analyzing_Meshes HOT 2
- Linked objects (map+table) in panel HOT 13
- Missing import in __init__
- Dynamically adding to param.ObjectSelector after instantiation
- How to force Annotator poly_stream population HOT 4
- Branching and converging pipelines HOT 1
- Earthsim install directions need to be updated HOT 1
- GSSHA dependencies need to be removed HOT 2
- How to set width on panel tabs widget HOT 2
- Updating the annotator doesn't update poly_table and point_table HOT 1
- Bug in vertex promotion to node HOT 1
- Add narrative and explanation in Generating Meshes HOT 1
- Generalizing Annotators HOT 4
- Editable dataframes HOT 2
- Fix tool and annotator UI issues
- vectror plot and colorbar issue
- Migration summary HOT 4
- Editing large meshes
- Reading UGRID-compliant NetCDF files HOT 12
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from earthsim.