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Matthias Hölzl's Projects

pytorch icon pytorch

Tensors and Dynamic neural networks in Python with strong GPU acceleration

rade icon rade

Unreal Engine Dynamic Shooter Template

rbfx icon rbfx

Game engine with (optional) C# support and WYSIWYG editor.

react-grid-layout icon react-grid-layout

A draggable and resizable grid layout with responsive breakpoints, for React.

redit icon redit

Environment editor for the ASCENS rescue scenario

renderpipeline icon renderpipeline

Physically Based Shading and Deferred Rendering for the Panda3D game engine

resin icon resin

Research Insights for Building Radar

reviser icon reviser

C++ implementation of the Othellite training example

revue icon revue

A virtual machine for REVersible User Experiences in teaching algorithms

rtik icon rtik

Comprehensive inverse kinematics system for Unreal Engine 4

screamer icon screamer

Screamer is an extension of Common Lisp that adds support for nondeterministic programming.

sdp icon sdp

Symbolic Dynamic Programming in Lisp

set-osx-env icon set-osx-env

Small script to set the GUI environment variables in OSX

sfml icon sfml

Simple and Fast Multimedia Library

sicl icon sicl

Clone of the SICL Common Lisp Building Blocks

snark icon snark

Mark Stickel's Snark theorem prover

snorkel icon snorkel

A system for quickly generating training data with weak supervision

soar icon soar

Soar, a general cognitive architecture for systems that exhibit intelligent behavior.

spacy-course icon spacy-course

👩‍🏫 Advanced NLP with spaCy: A free online course

stackcpp icon stackcpp

Example for TDD-based development of a stack in C++

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