Comments (9)
This is now mostly resolved, see 4515af5.
The only missing part is porting the display of dashed lines to the new shader.
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I found the same issue in another addon. This issue seems to be coming from OpenGL on Mac. It looks like a solution is indicated, but it is beyond me. I hope someone stronger can solve this problem.
Line weight not working (MacOS)@MeasureIt_ARCH
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I am seeing this on the Mac Studio Ultra as well.
We need an option to change the line width.
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Thank you! So far things are looking much better! Will continue to test
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I also have this problem on an Intel Mac on Catalina.
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It is almost impossible to select work planes and entities on a 16" MBP.
The planes flicker as you hover over but hitting the hot spot is really hard.
I will try this on the PC later to see if it really is a HDPI issue.
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While it is possible to choose a plane, it takes many attempts to get there.
The hovering that highlights the plane is not consistent. It feels very similar to attempting to choose anything other than the corner blocks. Also similar to the issue where the lines are too thin to hover over and select.
Mac OS 12.2.1
Apple M1
Blender 3.0.0
Addon 0.20.0
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It also seems to work on my mac 😃
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Confirm it is work fine on my intel macBook now.
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Related Issues (20)
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