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Comments (9)

hlorus avatar hlorus commented on May 28, 2024 4

This is now mostly resolved, see 4515af5.
The only missing part is porting the display of dashed lines to the new shader.

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atsuyuki avatar atsuyuki commented on May 28, 2024 3

I found the same issue in another addon. This issue seems to be coming from OpenGL on Mac. It looks like a solution is indicated, but it is beyond me. I hope someone stronger can solve this problem.

Line weight not working (MacOS)@MeasureIt_ARCH

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NoobTaco avatar NoobTaco commented on May 28, 2024 2

I am seeing this on the Mac Studio Ultra as well.

We need an option to change the line width.

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NoobTaco avatar NoobTaco commented on May 28, 2024 1

Thank you! So far things are looking much better! Will continue to test

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felixchenier avatar felixchenier commented on May 28, 2024

I also have this problem on an Intel Mac on Catalina.

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MarkBTomlinson avatar MarkBTomlinson commented on May 28, 2024

It is almost impossible to select work planes and entities on a 16" MBP.
The planes flicker as you hover over but hitting the hot spot is really hard.
I will try this on the PC later to see if it really is a HDPI issue.

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gitblair avatar gitblair commented on May 28, 2024

While it is possible to choose a plane, it takes many attempts to get there.
The hovering that highlights the plane is not consistent. It feels very similar to attempting to choose anything other than the corner blocks. Also similar to the issue where the lines are too thin to hover over and select.

Mac OS 12.2.1
Apple M1
Blender 3.0.0
Addon 0.20.0

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felixchenier avatar felixchenier commented on May 28, 2024

It also seems to work on my mac 😃

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MarkBTomlinson avatar MarkBTomlinson commented on May 28, 2024

Confirm it is work fine on my intel macBook now.

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