Wouter Hisschemöller's Projects
Generative audio collages with random samples.
Three.js background parallax experiment.
Simulation of a Kibo using the bleno Node module.
Physics machine based on Alexander Calder's works.
Load random images from the local filesystem to create a collage on a canvas element.
A test of ES6 features and their browser support.
Old MIDI pattern generator in Java. Now replaced by music-pattern-generator (which is also here on GitHub).
Learning C doing the https://exercism.io/ exercises.
Force Touch browser test. One button, the harder you press, the higher the tone.
An audio sequencer primarily for mobile use.
Browse sounds from the freesound.org database.
Intonarumori is a project to explore creating sounds, rhythms and music with simulated 3D machines.
Learning 3d physics with three.js and ammo.js
Web Audio online music sequencer in Javascript.
Record sounds with the microphone and play them with the Kibo or any other MIDI pad controller.
Music keyboard app for Kibo.
Polymer Web Component to capture and play back microphone input.
A small utility to generate MIDI messages for testing purposes.
Javascript MIDI Music Pattern Generator
Tutorial for packaging and distributing applications made with NW.js
Following a tutorial to better understand React SSR.
Techno sequencer for the Volca Sample in the Retrokits RK-002 cable.
JavaScript WebGL single line text from SVG paths to use with three.js
Javascript web audio and canvas animation. (ed.: started years ago, abandoned now))
Percussive action with 3D physics.
Three.js boilerplate based on the https://threejsfundamentals.org/ tutorials.
Test plugin to experiment with VCV Rack modules.
Like video-3d-physics but trying out Babylon.js instead of Enable3d / Three.js / Ammo.
Video textures on 3D objects in a physics world that can be rendered as an image sequence.
Javascript video on canvas.