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LoJoSho avatar LoJoSho commented on September 2, 2024

This is a known issue and has been discussed on Discord on solutions. I can not personally replicate it, but many other people have had this issue. It happens because we sent a client packet that sends the player to a different location than where the server thinks they are and so when they interact while emoting, it can kicks them.

This should fix it, but apparently, it isn't. https://github.com/HibiscusMC/HMCCosmetics/blob/remapped/common/src/main/java/com/hibiscusmc/hmccosmetics/listener/PlayerGameListener.java#L388-L407

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 avatar commented on September 2, 2024

cancelling PacketType.Play.Client.USE_ENTITY instead of PacketType.Play.Client.ARM_ANIMATION fixes the problem

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LoJoSho avatar LoJoSho commented on September 2, 2024

Tested and appears to work, 9f6c7db

Ty for your information on the matter, I never would have guessed it was that packet!

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