Comments (4)
FIX: go to build.gradle
and find where it says args '--assetsDir', downloadAssets.output
. replace downloadAssets.output
with './assets'
and copy the assets folder from your minecraft installation over. What i did was I renamed my .minecraft
assets folder, ran 1.15.2 again to generate just the 1.15.2 assets files, moved the newly generated assets folder from my .minecraft
to mcp's working directory, and renamed the original assets folder back in my .minecraft
directory.
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No sound is playing when testing version 1.15.2.
After adding a copy of my assets folder sounds play, Perhaps add instructions onto the github page to do this?
Hi, can you guide me on how to fix this? I tried to replace the assets folder but still doesen't seem to work. Any help?
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For me, adding a copy of assets to my Eclipse workspace still doesn't play the sounds. Any fix?
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I agree instructions are needed. I don't want to start something then have it not work.
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Related Issues (20)
- build.gradle not working (1.20) HOT 8
- Invalid maximum heap size: -Xmx4G HOT 1
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- What does this mean?
- What is the relationship between MCP-Reborn and fabric/fabric API? HOT 1
- I am getting the error "Could not set process working directory to 'Z:\MCP-Reborn-1.17\projects\mcp': could not set current directory (errno 3)" when i try to set up HOT 1
- Support 24w14potato HOT 3
- Intelijj task failed
- support for 1.20.4 HOT 2
- Support for 1.20.5 HOT 1
- Question
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