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mofirouz avatar mofirouz commented on May 27, 2024 5

A general update:

We've updated the Swift client library to use Swift5 with SPM. The client uses gRPC and Protobuf for non-realtime features, as well as Websocket (using built-in SwiftIO) for realtime features.

The current status is:

  1. All low level functionality is setup, incl gRPC connections as well as session parsing and setting up socket listeners.
  2. Realtime functionality (matches, matchmaking, chat) are all fully implemented.
  3. The non-realtime features (leaderboards, storage) gRPC wrapper func calls need to be completed - help wanted for this.

Thanks @Allan-Nava for your PR. I'll go through it separately.

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mofirouz avatar mofirouz commented on May 27, 2024 1

Thanks for opening this :) There are some plans to give some love and attention to Swift Client in the next few months. In the meantime, would welcome community help.

If you'd like to get started, DM me on Gitter (https://gitter.im/heroiclabs/nakama).

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Allan-Nava avatar Allan-Nava commented on May 27, 2024

Opened PR for new methods #17

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Allan-Nava avatar Allan-Nava commented on May 27, 2024

A general update:

We've updated the Swift client library to use Swift5 with SPM. The client uses gRPC and Protobuf for non-realtime features, as well as Websocket (using built-in SwiftIO) for realtime features.

The current status is:

  1. All low level functionality is setup, incl gRPC connections as well as session parsing and setting up socket listeners.
  2. Realtime functionality (matches, matchmaking, chat) are all fully implemented.
  3. The non-realtime features (leaderboards, storage) gRPC wrapper func calls need to be completed - help wanted for this.

Thanks @Allan-Nava for your PR. I'll go through it separately.

Ok for me is fine!

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Allan-Nava avatar Allan-Nava commented on May 27, 2024

We have implemented new methods for storage and leaderboards @mofirouz

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