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herculesyuan's Projects

ab-glyph icon ab-glyph

Rust API for loading, scaling, positioning and rasterizing OpenType font glyphs

amdvlk icon amdvlk

AMD Open Source Driver For Vulkan

atmosphererenderer icon atmosphererenderer

A C++/DirectX 11 implementation of "A Scalable and Production Ready Sky and Atmosphere Rendering Technique"

bvh_article icon bvh_article

Code accompanying the blog post on bvh construction.

cg-final-project icon cg-final-project

Ray Tracing NURBS Surface, the final project of CS171 Computer Graphics I, Fall 2022, ShanghaiTech University

computeraster icon computeraster

Real-time software rasterizer using compute shaders, including vertex processing stage (IA and vertex shaders), bin rasterization, tile rasterization (coarse rasterization), and pixel rasterization (fine rasterization, which calls the pixel shaders).

course icon course

Source code for the applications presented in the course "Geometry Processing with Discrete Exterior Calculus"

cudaraster icon cudaraster

fork of NVIDIA's cudaraster for research use, taken from http://code.google.com/p/cudaraster/

cwbvh icon cwbvh

An implementation of NVIDIA's paper "Efficient Incoherent Ray Traversal on GPUs Through Compressed Wide BVHs"

flecs icon flecs

A fast entity component system (ECS) for C & C++

flip icon flip

A tool for visualizing and communicating the errors in rendered images.

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