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Comments (17)

jleclanche avatar jleclanche commented on June 15, 2024

Which game are those files from?

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jleclanche avatar jleclanche commented on June 15, 2024

Can you send me musketeers_240083e70840140e8d06ed37cacbba13.unity3d as well as windows_5626cce8f12bc07aabffb1c6d07ea5b0.unity3d please.

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doterax avatar doterax commented on June 15, 2024

Is from my game. I just want to know how Unity handles my bundles. And resources.

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doterax avatar doterax commented on June 15, 2024

Can you send me musketeers_240083e70840140e8d06ed37cacbba13.unity3d as well as windows_5626cce8f12bc07aabffb1c6d07ea5b0.unity3d please.

Yep files.zip

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doterax avatar doterax commented on June 15, 2024

I also provide you a manifest that describes bundle relations.

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doterax avatar doterax commented on June 15, 2024

Hi, any news? You fix this issue?

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jleclanche avatar jleclanche commented on June 15, 2024

Sorry, I can't look into this any time soon :/ but whenever I get back to this I'll take a look. Or maybe @ifeherva knows better.

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doterax avatar doterax commented on June 15, 2024

You have any documents about Unity bundle structure? If I read may be I can help also.

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jleclanche avatar jleclanche commented on June 15, 2024

Not really, documentation is nearly nonexistant. It's all reverse engineering work.

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 avatar commented on June 15, 2024

@doterax nah, I was mistaken :)

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Mactastic1-5 avatar Mactastic1-5 commented on June 15, 2024

UnityFS 5.x.x 5.5.0p4 is in header.

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doterax avatar doterax commented on June 15, 2024

@stellarspace so what?

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Mactastic1-5 avatar Mactastic1-5 commented on June 15, 2024

@doterax Is that even supported?

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robert-nix avatar robert-nix commented on June 15, 2024

Some of these issues are fixed by 11c22bc. There are, however, still further issues reading some of the objects that I'll have to look into when I get more time.

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robert-nix avatar robert-nix commented on June 15, 2024

After fixing the Object reading issue, there are two remaining errors here:

  • unityextract can't handle the shader format introduced in Unity 5.5:
Traceback (most recent call last):
  File "../../bin/unityextract", line 100, in handle_asset
    self.write_to_file(d.name + ".cg", d.script)
  File "/usr/lib/python3.4/site-packages/unitypack-0.7.2-py3.4.egg/unitypack/engine/object.py", line 6, in _inner
    ret = self._obj[f]
KeyError: 'm_Script'
  • The external file references in these assetbundles aren't being resolved correctly:
Traceback (most recent call last):
  File "../../bin/unityextract", line 86, in handle_asset
    d = obj.read()
  File "/usr/lib/python3.4/site-packages/unitypack-0.7.2-py3.4.egg/unitypack/object.py", line 81, in read
    return self.read_value(self.type_tree, BinaryReader(BytesIO(object_buf)))
  File "/usr/lib/python3.4/site-packages/unitypack-0.7.2-py3.4.egg/unitypack/object.py", line 143, in read_value
    result[child.name] = self.read_value(child, buf)
  File "/usr/lib/python3.4/site-packages/unitypack-0.7.2-py3.4.egg/unitypack/object.py", line 148, in read_value
    result.asset = self.asset.get_asset(result.source)
  File "/usr/lib/python3.4/site-packages/unitypack-0.7.2-py3.4.egg/unitypack/asset.py", line 61, in get_asset
    return self.environment.get_asset(path)
  File "/usr/lib/python3.4/site-packages/unitypack-0.7.2-py3.4.egg/unitypack/environment.py", line 71, in get_asset
    raise NotImplementedError("Cannot find %r in %r" % (archive, self.bundles))
NotImplementedError: Cannot find 'buildplayer-musketeers' in {'buildplayer-musketeers.sharedassets': <AssetBundle 'BuildPlayer-Musketeers.sharedAssets'>}

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Rademanc avatar Rademanc commented on June 15, 2024

Hey.
Yeah I am trying to export the shaders and having the same issues.
Any luck with this?

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sebastientromp avatar sebastientromp commented on June 15, 2024

unityextract can't handle the shader format introduced in Unity 5.5:

I can confirm this issue is still there

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