Comments (4)
- Are you using nme or openfl templates?
- That would be a bummer.
On Wed, Jul 9, 2014 at 12:46 AM, delahee [email protected] wrote:
Hi folks / @hughsando https://github.com/hughsando,
1- I am trying to improve contextLost handling for android for h3d. Sadly
when the game boots, there is 3 successive context lost fired.Back in the days we did not have so much contex lost when protoyping h3d.
it sort of arose recently.2- When i generate new framebuffers, it seems surfaceCreated is generate
and then it trigger a context lost too (i'll try to reproduce and file a
dedicated bug if confirmed)Have someone experienced that kind of things ?
Thanks !
β
Reply to this email directly or view it on GitHub
#145.
from nme.
1-we use raw openfl tpl for h3d
I ll work on it today.
Le 9 juil. 2014 02:26, "Hugh Sanderson" [email protected] a Γ©crit :
- Are you using nme or openfl templates?
- That would be a bummer.
On Wed, Jul 9, 2014 at 12:46 AM, delahee [email protected]
wrote:Hi folks / @hughsando https://github.com/hughsando,
1- I am trying to improve contextLost handling for android for h3d.
Sadly
when the game boots, there is 3 successive context lost fired.Back in the days we did not have so much contex lost when protoyping
h3d.
it sort of arose recently.2- When i generate new framebuffers, it seems surfaceCreated is generate
and then it trigger a context lost too (i'll try to reproduce and file a
dedicated bug if confirmed)Have someone experienced that kind of things ?
Thanks !
β
Reply to this email directly or view it on GitHub
#145.β
Reply to this email directly or view it on GitHub
#145 (comment).
from nme.
Ok I am in deep shit : http://developer.android.com/reference/android/opengl/GLSurfaceView.Renderer.html#onSurfaceCreated(javax.microedition.khronos.opengles.GL10, javax.microedition.khronos.egl.EGLConfig)
Basically creating a framebuffer is creating a surface so both OR losing the context so both calls have same entry point and divergent semantics. I'll try to find a way to overcome this. BTW I sent apatch about preserveContext but did not know where to commit it for nme, if you could propagate it would be cool for your users :
I keep in touch.
from nme.
Ok I have diverging results depending on what SDK I use to compile the app AND devices...so cooool :)
from nme.
Related Issues (20)
- relatively rare timer crash. can't get why yet HOT 7
- [QUESTION] How accurate cubicTo method? HOT 2
- Issue with clipboard getdata on Android HOT 2
- Window close events
- Incompatibility with SWF library HOT 4
- Unable to run sample project on Linux HOT 3
- nme setup fails on M1 Mac
- CapabilitiesGetScreenDPI on Mac retina display concern HOT 8
- Video player on android 11 issue HOT 1
- nme build is adding empty `-cp`s
- Build Error: Invalid character: / HOT 3
- nme build neko create an empty output file.
- xcode 14.0.1 NME app hang risk warning
- Cant compile NME for android with latest hxcpp changes
- nmehost download site has been taken over, please do not visit till Hugh has resolved. HOT 1
- ByteArray writeFile doesnt work on iOS
- Android not working? HOT 9
- Exception: ZLib Error : incorrect header check(-3) HOT 1
- linux jsprime HOT 1
- [Windows] TextField does not work properly with input method
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
π Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. πππ
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google β€οΈ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from nme.