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Comments (7)

Simn avatar Simn commented on June 11, 2024

I don't really know what to write here.

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ncannasse avatar ncannasse commented on June 11, 2024

Neko have both int and float runtime values, operations on int values will overflow on 32 bits, and it is necessary to manually convert an int to a float to prevent such overflow.

For example:

var x : Int = 65536;
var y : Float = x;
y * y; // overflow, because we are multiplying two runtime int values

//instead, one should write:
var y : Float = x * 1.0; // convert int to float

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Simn avatar Simn commented on June 11, 2024

Shouldn't the assignment of x to y come with an appropriate conversion?

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nadako avatar nadako commented on June 11, 2024

that's what every other target that has different runtime types do

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ncannasse avatar ncannasse commented on June 11, 2024

ATM we don't do this, I'm not sure we can find a way to detect each Int-to-Float conversions into genneko (passing Int as parameter to a function as well). Then there's Dynamic to Float too.

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Simn avatar Simn commented on June 11, 2024

Yeah I'm just thinking we shouldn't document this as working-as-intended.

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Simn avatar Simn commented on June 11, 2024

Meh neko

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