Comments (6)
- add the stop sign (like you already have)
- save the map (ctrl + s)
- (sanity check) you should be able to switch to another map and then come back to Town04 and see the stopsign you added in 1)
- Close down the editor and run
make package
in thecarla
directory (This is Carla's way of packaging the project from the terminal with all the added libraries/assets)
thank you so much. it is working
from dreyevr.
DReyeVR/Carla is compatible with Windows. I'm not sure what you want to insert and how you want to do it. The default towns (up to Town05) should already be installed when you run make package
.
from dreyevr.
DReyeVR/Carla is compatible with Windows. I'm not sure what you want to insert and how you want to do it. The default towns (up to Town05) should already be installed when you run
make package
.
I want to add some signs to town04 and activate this signs in ReyeVR/Carla! this is my issue
from dreyevr.
DReyeVR/Carla is compatible with Windows. I'm not sure what you want to insert and how you want to do it. The default towns (up to Town05) should already be installed when you run
make package
.
for example: I want to add stop sign here
then I
because I work with windows
then I select CarlaUE4 folder after that what should I do? that is my question
from dreyevr.
Ok we have made similar modifications to maps in the past. All you need to do is:
- add the stop sign (like you already have)
- save the map (ctrl + s)
- (sanity check) you should be able to switch to another map and then come back to Town04 and see the stopsign you added in 1)
- Close down the editor and run
make package
in thecarla
directory (This is Carla's way of packaging the project from the terminal with all the added libraries/assets)
from dreyevr.
Also, in case you ever wanted to add custom signs at runtime through the PythonAPI. We have a tutorial just for that!
from dreyevr.
Related Issues (20)
- Third-person replay HOT 1
- Custom spawn point HOT 3
- Measuring a time interval via button presses HOT 1
- Blueprint scripting with DReyeVR HOT 3
- Make launch: LNK1104 errors after pulling upstream changes HOT 1
- Cannot see changes the blueprint changes in pygame window HOT 10
- questions about Scenario_runner and DReyeVR HOT 10
- Version mismatch between client and simulator API HOT 8
- Triple Monitor HOT 2
- Changing spawnpoint via configfile works in packaged mode but not in editor HOT 2
- Import Additional Maps HOT 1
- 0.9.14 Carla simulator version HOT 2
- Problems with make PythonAPI HOT 2
- Eye tracing HOT 4
- Register gaze at rear mirror HOT 6
- How can I implement a head-up display on the windshield? HOT 1
- Finding compatible eye-tracking HOT 11
- New Maps
- make pythonapi error HOT 2
- make PythonAPI
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