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happyleavesaoc avatar happyleavesaoc commented on August 28, 2024 1

That is expected behavior. DE does not support achievements in the recorded game.

from aoc-mgz.

happyleavesaoc avatar happyleavesaoc commented on August 28, 2024

You're right -- the most recent patch broke the fast parser. I recommend using the full parser (which does support the latest patch) until the fast parser is fixed.

from aoc-mgz.

juliastic avatar juliastic commented on August 28, 2024

When trying to print match data with a full summary
with open('replay.aoe2record', 'rb') as data: s = FullSummary(data, True) print(s.get_players()[0])
I get "NONE" for player achievements when fetching player data.
{'name': '_WWP_Yo', 'civilization': 24, 'human': True, 'number': 1, 'color_id': 2, 'winner': False, 'mvp': None, 'score': None, 'position': (0.0, 0.0), 'rate_snapshot': None, 'user_id': 197964, 'cheater': False, 'prefer_random': False, 'achievements': {'military': {'score': None, 'units_killed': None, 'hit_points_killed': None, 'units_lost': None, 'buildings_razed': None, 'hit_points_razed': None, 'buildings_lost': None, 'units_converted': None}, 'economy': {'score': None, 'food_collected': None, 'wood_collected': None, 'stone_collected': None, 'gold_collected': None, 'tribute_sent': None, 'tribute_received': None, 'trade_gold': None, 'relic_gold': None}, 'technology': {'score': None, 'feudal_time': None, 'castle_time': None, 'imperial_time': None, 'explored_percent': None, 'research_count': None, 'research_percent': None}, 'society': {'score': None, 'total_wonders': None, 'total_castles': None, 'total_relics': None, 'villager_high': None}}}
Am I doing something wrong or is this related to the recent patch as well?

from aoc-mgz.

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