Comments (1)
Done in startup-phase
from risk-game.
Related Issues (20)
- Refactor: Move fortification move handling to model
- Refactor: Remove Redundancy in initializePlayersArmies
- Refactor: armiesAssignation
- Refactor: Refactoring map file reading with exceptions HOT 1
- In view make sure the user cannot make invalid moves
- Display more information about attack move in phaseview HOT 1
- Refactor: create defend method in player HOT 1
- Make sure to save the tournament mode also HOT 1
- Refactor: MapFileManagement.createBoard
- Check current player is human before saving game HOT 1
- TODO after having merge : when loading saved game HOT 1
- BUG: in tournament mode no winning log message HOT 1
- Refactor: AttackMove.battle
- RiskModel:290 commented line
- TestAll test suite does not contain all the test classes HOT 1
- Refactor: Split MapEditorController.loadMapFromFile
- Tournament mode and saving/loading tests HOT 2
- RiskView window sometime does not have correct size HOT 2
- The RiskView slow down when the number of armies is high HOT 1
- Demonstration github: issues with code
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