Comments (8)
Here's an improved patch to replace the old one. I made it faster and fixed a
bug.
RMPath doesn't display paths wider or taller than about 2000 pixels. This patch
fixes that by clipping the path's bounds to the screen bounds. This patch also
includes a more elegant implementation of the scaleLineWidth property.
Original comment by [email protected]
on 8 Jan 2009 at 9:25
Attachments:
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P.S. that patch above also releases "points" in dealloc, fixing a memory leak.
Original comment by [email protected]
on 8 Jan 2009 at 9:27
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I'm using this patch and it works very well. It should be checked into the repo.
Original comment by [email protected]
on 1 Mar 2009 at 5:26
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Jan 08 version of patch incorporated in r209. Please test.
Original comment by [email protected]
on 2 Mar 2009 at 3:51
- Changed state: Fixed
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Oops, Comment 4 is wrong; that was actually done in r211. But this patch
introduced a crashing bug in a client
app. I've reversed r211. Will, can you try this in a branch?
Original comment by [email protected]
on 2 Mar 2009 at 8:19
- Changed state: Started
from route-me.
Is these issues solved by r569 ?
It look like very similar to this.
Original comment by [email protected]
on 7 Aug 2009 at 10:45
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Seems ok for me
Original comment by [email protected]
on 22 Aug 2009 at 11:10
- Changed state: Fixed
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Over here it is still not working. I'd like to have some polygon overlays over
my map, but it still runs into this error, even with the patch applied...
Original comment by [email protected]
on 24 Sep 2014 at 3:01
from route-me.
Related Issues (20)
- RMPath: path out of visible area ramain invisible when moving programly. HOT 1
- tapOnMarker with UIAlertView HOT 1
- RMMapContents -zoomWithLatLngBoundsNorthEast:SouthWest: crashes on bad zoom levels
- Is there any way to implement the callout bubble when tabbing a marker just like MKMapView? HOT 2
- Resolving X,Y pixels from out of view location give wrong results.
- remove old tiles from db cache
- How to add offline map?
- App Crashes Out with 'set start-with-shell off' HOT 8
- Tiles for the retina display HOT 1
- View bounds should be clamped to reported tile source bounds
- Deceleration bug causes multiple timers to be created, run indefinitely
- Threaded tile loading HOT 1
- Improved marker dragging
- Restrict Map area
- Bug in RMMarkerManager
- problem with two maps HOT 6
- Polygon (RMPath) tapOnMarker delegate does not get called HOT 3
- Memory leak in loading new tiles from RMDBTileImage source
- Map tiles not showing..... HOT 1
- How to use Openstreetmap in offline in Iphone
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