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Name: hammer
Type: User
Name: hammer
Type: User
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Mirror of Google Breakpad project
High Performance off-screen rendering (OSR) demo using CEF
Cef off-screen rendering example
An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)
DDGI Minecraft is based on the 2019 SIGGRAPH paper, Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields (2019), where we aimed to approximate indirect lighting and global illumination in Minecraft-inspired scenes using Vulkan to test the algorithm's efficacy in real-time.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Old repository with C# Editor and C# API for creating games in Flax Engine
Flax Engine – multi-platform 3D game engine
Collection of example projects for Flax Engine
Cross-platform game engine with Vulkan backend
An open-source C++ library developed and used at Facebook.
A GLSL Path Tracer
Fast glsl deNoise spatial filter, with circular gaussian kernel, full configurable
glTF Sample Models
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
Unity component for the implementation of the Eurographics 2021 Poster: Illumination-driven Light Probe Placement.
High-Performance Rendering Framework on Stream Architectures
3D Game Engine
share my data
NideShop 开源微信小程序商城服务端 API(Node.js + ThinkJS)
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
CUDA Spatiotemporal Variance-Guided Filtering (SVGF) Path Tracing Denoiser [2022]
NVIDIA’s implementation of RTX ray-tracing in Quake II
CEF Based Web Browser Integration into Unreal Engine 4
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.