Comments (7)
Current observations: in PotS, subworlds were defined by plHKSubWorld
object interfaces that allowed the artist to define a their own gravity vector 💥 . In CWE, subworlds are just scene object keys with no interface to gravity. PhysX does support arbitrary gravity. For the sake of being absolutely amazing (read: consistent), the first step here is to reintroduce the subworld gravity interface into CWE. This will entail refactoring the physical loader, unfortunately. Then, work can proceed on the Korman side of the equation.
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Currently blocking on #56
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Wow. That sounds like a big task. It would allow things like Relativity to be ported, though, so that's a great goal.
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Anything still blocking this?
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The Tsar's tight timetable at the moment...
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Understood.
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Closed by Korman 0.06
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Related Issues (20)
- Textures PRP generates when no textures are on it
- Some random sound location issues after 0.14 HOT 1
- Stereo sound and sound message nodes crashing things
- Appending objects between blends causes error
- hsRAMStream error when packaging Age
- Add->Plasma->Linking Book broken
- "Facing Target" node -> 90° tolerance HOT 4
- Reset a kickable's location and rotation HOT 2
- Animating a Panic Region in a Subworld. HOT 12
- GUI Dialog Mod missing parts HOT 2
- Responder Regions not working HOT 3
- Odd client crash if anything is changed in the blend HOT 3
- Remove `OrderedDict` HOT 2
- Need some camera settings for GUI cameras
- Option to combine lightmaps and VCol layer
- Multiple clickables to one GUI PRP HOT 2
- DynamicCamMap disabled texture incorrect.
- Water Geometries Rendering Height based on Wind Object Height. HOT 4
- "Pack All Into .blend" and then "Unpack All Into Files" sounds issue HOT 1
- Sitting Behavior issue HOT 3
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