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Comments (9)

GoogleCodeExporter avatar GoogleCodeExporter commented on August 11, 2024
I have to struggle with the same bug when using DOSBox, so I'm heavily inclined 
to say this is a SDL bug when using mouse locking.

Original comment by [email protected] on 26 May 2013 at 2:12

  • Changed state: Accepted
  • Added labels: OpSys-Windows, Type-Defect

from opentyrian.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 11, 2024

Original comment by [email protected] on 26 May 2013 at 2:13

  • Added labels: Component-UI

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GoogleCodeExporter avatar GoogleCodeExporter commented on August 11, 2024
Really? I never had any such issue when using DOSBox...

Original comment by [email protected] on 26 May 2013 at 2:13

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GoogleCodeExporter avatar GoogleCodeExporter commented on August 11, 2024
I was also able to alt-tab in and out properly, as the mouse would only lock 
once I clicked into the window again.

Original comment by [email protected] on 26 May 2013 at 2:13

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GoogleCodeExporter avatar GoogleCodeExporter commented on August 11, 2024
I agree, this is issue with their mouse-locking piece of code. Guys, instead of 
insta-locking mouse when window active  check if mouse got released before and 
lock it ONLY when player clicks on sdl surface. Better yet add check menu 
active/game active to switch between system absolute coordinates and relative 
mid-screen lock coordinates which will serve as controls when game is active.

Original comment by [email protected] on 14 Aug 2013 at 11:59

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GoogleCodeExporter avatar GoogleCodeExporter commented on August 11, 2024
Please retest latest (2013-08-26) build.

Original comment by [email protected] on 26 Aug 2013 at 4:31

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GoogleCodeExporter avatar GoogleCodeExporter commented on August 11, 2024
Will do, hopefully tomorrow, and report back.

Original comment by [email protected] on 26 Aug 2013 at 4:38

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GoogleCodeExporter avatar GoogleCodeExporter commented on August 11, 2024
I'm assuming this is fixed since I've heard nothing more.

Original comment by [email protected] on 21 Dec 2013 at 5:19

  • Changed state: Fixed

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GoogleCodeExporter avatar GoogleCodeExporter commented on August 11, 2024
Confirmed working in latest stable release, 2.1.20130907

Original comment by [email protected] on 21 Dec 2013 at 7:37

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