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Gurkengewuerz avatar Gurkengewuerz commented on July 17, 2024 1

I've never tested this on mac. It should work because of the multithreading architecture. I can't test this that good on my pc. Do you have more information. Can you give me a step by step instruction what you did? Have you followed the Application Layout guide from the CEF Wiki?

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amansx avatar amansx commented on July 17, 2024

I did not, I'm going through it again and will let you know

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amansx avatar amansx commented on July 17, 2024

on of the issues I found was the ifdef on linux you'll probably need to add APPLE_ && MACH

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amansx avatar amansx commented on July 17, 2024

I'll work with you over the next few months and can help get this out

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Gurkengewuerz avatar Gurkengewuerz commented on July 17, 2024

PR are welcome as i din't have much time the next days

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fserb avatar fserb commented on July 17, 2024

Dropping a note here, in case someone is still around.

I got this compiling by:

  • Replacing #ifdef linux on the darwin files with #if defined(__APPLE__) && defined(__MACH__)
  • Replacing the cgo line with: #cgo darwin LDFLAGS: -F./Release -framework "Chromium Embedded Framework"

This makes go compile all cfe (and the examples).

Then I created an app directory, following the layout. When I try to run the binary, I get the same error as above.

It's not very clear what I should be putting as the "helper" binary? I copied the same binary that go generated.

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Gurkengewuerz avatar Gurkengewuerz commented on July 17, 2024

Hello everyone.
I've found a bit of time to try cefgo on an old MacMini back from 2011. I made some changes to compile it on macOS. I also added a note for bundling on macOS and refer to the CEF Wiki. Sadly i could not run the example on my MacMini. The exception i got is related with the GPU. Could you guys try it?

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