Comments (5)
+1 for that.
I am actually red/green blind and the new colors make the game even harder. The new color blind option isn't really a good alternative since the old colors had enough contrast to be fun to while being possible. The gameplay had a huge shift through that change.
Maybe implementing the new colors as difficulty level would be a better way.
Reference #12
from open_flood.
Duplicate of #12.
I plan to add an option to revert back to the old color scheme in the next release as well as desaturate the current color scheme to make it easier on the eyes.
See my comments in the discussion in #12 for more info.
from open_flood.
from open_flood.
Nice game, for me the orginale colours worked beter.
But i can't choose those Nice colours any more.
Is it possible to make it an option like "classic" mode?
Yours kindly
Roel
The Netherlands
from open_flood.
You should update to 1.2.2 and have a look into the settings -> "Old Color Scheme".
btw. Thanks for that 👍
from open_flood.
Related Issues (20)
- Highscore separation HOT 5
- Crash and the end HOT 5
- Add language selector HOT 2
- Copyright violation HOT 5
- Similar Puzzle Game for Desktop/Browser HOT 2
- Slight pause after winning/losing before dialog pops up
- Replay button on winning end game dialog HOT 1
- [Suggestion] Undo
- Open_flood HOT 1
- [question] Is there always a solution? HOT 2
- Build failure looking for ndk mips64el-linux-android
- The seed lose its role when user change the setting HOT 3
- Black and dark blue cover the numbers
- [Suggestion] Prehaps make difficulty options ? HOT 1
- We found 2 test flaky
- Dark theme HOT 1
- Set max moves HOT 1
- Scoreboard
- Request: custom color scheme creator
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