Comments (1)
Hi @talibanaa,
Thanks for contact.
Unfurtunly I'm unable to check this issue at runtime right now, but if you look at source code
Tower-Defense/addons/amxmodx/scripting/td_gunmod.sma
Lines 296 to 301 in 87f5f79
We can assume that the issue is because this method:
L 10/18/2021 - 21:17:46: [AMXX] [0] td_gunmod.sma::showWeaponMenu (line 541)
is invoked by this line of code
You see that magic 0.5
? It tells "open weapon menu after 0.5 seconds of player spawn".
And it looks like target player just disconnected in that 0.5s.
To fix that we could add a validation to method which throws error showWeaponMenu
Tower-Defense/addons/amxmodx/scripting/td_gunmod.sma
Lines 502 to 510 in 87f5f79
There's missing
if (!is_user_connected(id)) {
return;
}
This error is not affecting a game - low priority bug. Server crashes - yeah, are caused by this mod but after some investigations year or two ago I'm 100% sure it's because this mod is maintaining high amount of entities and even on ReHLDS old GoldSrc engine can't stand that so it restarts. Maybe you can try to change monsters count on wave to 10-15 max.
I don't think there would be version 2.0. I was 16-18 with my twin brother when we created this mod. Nowadays we're professional programmers, oldest, and I don't think we have time to play games :D
Maybe in future :)
Thanks for playing this mod.
Cheers
from tower-defense.
Related Issues (20)
- [Question] Make some usage from flashlight
- [Feature reqest] In config add additional property to set delay between waves
- [Question] Rewrite configuration file HOT 1
- [Feature reqest] Monsters hurting players
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- Why can't I compile some SMAs[Help] HOT 2
- Brakujące pliki .sma od klas HOT 8
- [Bug] IoN cannon after lose is above tower origin
- Problem z wczytywaniem modeli granatów HOT 4
- no precache: models/TD/.mdl HOT 1
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- [Bug] First wave of boss is impossible
- [Feature request] Turrets with weapons and upgrading them
- [Feature request] Add pause to game
- [Feature request] Add slowing/napalm turrets
- [Bug] AFK system do not remove turrets
- [Feature request] When hit is critical shot, make monster run slower for a moment
- [Feature reqest] Make adding turrets more simplier
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from tower-defense.