Comments (1)
From [email protected] on May 04, 2010 06:28:27
It turns out that pixels are centered dead center rather than on the edge of a grid.
Realigning the implementation of texture sampling fixed this problem.
Status: Done
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Related Issues (20)
- Does not build on Mac OSX Maverick
- gpuocelot fail to build on 64-bit Ubuntu 12.04.1 LTS HOT 1
- Support for LLVM > 3.4 HOT 1
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- User-space driver from gpuocelot
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- results are always equal to zero
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- Register renaming
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