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LSTM with self attention

3d-tools icon 3d-tools

a tools to process human 3D model, such as model visualization, model fitting, etc.

3d_smpl icon 3d_smpl

Code for Paper: Self-supervised Learning of Motion Capture

3ddfa icon 3ddfa

The pytorch improved re-implementation of TPAMI 2017 paper: Face Alignment in Full Pose Range: A 3D Total Solution.

3dpw-eval icon 3dpw-eval

This repository contains the evaluation code for the ECCV 2020 workshop on 3D Pose Estimation in the Wild

activitynet icon activitynet

This repository is intended to host tools and demos for ActivityNet

affnet icon affnet

Code and weights for local feature affine shape estimation paper "Learning Discriminative Affine Regions via Discriminability"

aitviewer icon aitviewer

A set of tools to visualize and interact with sequences of 3D data.

atlasnet icon atlasnet

This repository contains the source codes for the paper "AtlasNet: A Papier-Mâché Approach to Learning 3D Surface Generation ". The network is able to synthesize a mesh (point cloud + connectivity) from a low-resolution point cloud, or from an image.

avatar icon avatar

Fitting SMPL human body model to depth images in CPU real-time (combining SMPLify, original Kinect; new version of OpenARK avatar)

awesome-nerf icon awesome-nerf

A curated list of awesome neural radiance fields papers

blogtry icon blogtry

This project is my first time to build my own blog

bmvc19_pmnet icon bmvc19_pmnet

Learning of Disentangled Pose and Movement for Unsupervised Motion Retargeting (BMVC 2019)

bvh-python icon bvh-python

Python module for parsing BVH (Biovision hierarchical data) mocap files

caffe icon caffe

A fork of Caffe with OpenMPI-based Multi-GPU (mainly data parallel) support for action recognition and more. More documentation please see the original readme.

cdba icon cdba

An Blender addon uses ROMP to extract human's 3D poses from image, video or webcam and drive your own 3D character.

character_animation icon character_animation

A Re-implementation of the paper "A Deep Learning Framework for Character Motion Synthesis and Editing"

clothsimulatoropengl icon clothsimulatoropengl

An implementation of a cloth simulation for CS7057: Real Time Physics. Based on the paper: 'Robust Treatment of Collisions, Contact and Friction for Cloth Animation' by Robert Bridson et al.

coma icon coma

Convolutional Mesh Autoencoders for Generating 3D Faces

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