Comments (4)
It looks like these are user-specified properties to pass to watchers, and are not parsed in your scripts. I'm going to close this issue because this isn't really a problem you guys should address as much as a problem with people polluting config objects. I wonder if this is a common thing to do? If there's anything you feel would be valuable to someone else who might stumble across this issue feel free to post about it!
from grunt-contrib-jshint.
Those are targets which can be named however the author chooses. This allows for more fine grained control as the jshint task in that Gruntfile.js
can be ran like grunt jshint:gruntfile
or grunt jshint:lib_test
. options
can be set at the task level (applies to all targets) or target level, as only applies to that target.
from grunt-contrib-jshint.
Gotcha, thanks for the link. When you call grunt jshint:gruntfile, does it run jshint with all of the jshint options but only on that source? It's not very clear from looking at the source that the JS hint task will just kick in on those. For example, could someone do something like:
jshint: {
options: {
node : true,
curly: true,
eqeqeq: true,
immed: true,
latedef: true,
newcap: true,
noarg: true,
sub: true,
undef: true,
unused: true,
boss: true,
eqnull: true,
globals: {}
},
gruntfile: {
src: 'Gruntfile.js',
options: {
eqeqeq: false
}
}
}
with the task grunt jshint:gruntfile, and the one option would override the default options but the rest would cascade? I'm imagining these things to be more like sub-tasks. But from the looks of the usage I'm seeing, the user is basically just storing properties in an arbitrary namespace that really has nothing to do with the jshint task?
from grunt-contrib-jshint.
Yes the options work as you've indicated. I wouldn't necessarily call targets "sub-tasks". They're more akin to make targets in a traditional makefile. A good example, imo, is a dev
and prod
setup. You may only want to target certain files (and options) per task based on the operation you're doing.
from grunt-contrib-jshint.
Related Issues (20)
- Option to allow multiple reporters and outputs HOT 1
- Latest release (0.11.0) fails when reporterOutput is set to the default value (null) HOT 3
- npm ERR! peerinvalid Peer [email protected] wants grunt@>=0.4.0 HOT 1
- minimatch deprecated HOT 6
- Multiple reporterOutputs?
- Update to grunt v1.0
- No Output in Windows
- with_overrides aren't not working HOT 1
- Provide Linux Installation Command HOT 2
- "unused": false doesn't work at all
- Opening a file clears all JSHint messages from Visual Studio Error List window
- Loading "jshint.js" tasks...ERROR. TypeError [ERR_INVALID_ARG_TYPE]: The "path" argument must be of type string HOT 1
- paychex
- 'URLSearchParams' is not defined. HOT 1
- Updated Release Coming? HOT 3
- Update Jshint dependency HOT 2
- Updating dependency HOT 1
- Promise usage results in errors
- [UPDATE DEPENDENCIES] [JSHINT 2.13.0] New release of Jshint is now avaiable HOT 2
- Still experiencing problems when using ES6 syntax HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from grunt-contrib-jshint.