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View Code? Open in Web Editor NEWA WebGL framework for Web development.
Home Page: https://grimoire.gl
License: MIT License
A WebGL framework for Web development.
Home Page: https://grimoire.gl
License: MIT License
Cannot read property 'frameNumber' of undefined
webpackの外部パッケージの依存解決の失敗の多さが問題。
webpackのバンドリングタスクも残しつつ、browserifyに移行していきたい。
まずテスト環境のみbrowserifyに移行するつもりだが、productのビルド環境とテスト環境が異なるというのは問題であるために、それに伴いproduct環境も移行する。
Refactor these class structure
and make ResourceManager be able to manage these class instance in one of array.
I should fix it
Refactor those class to prepare implementing TextureRenderer
Implement easy sprite renderer to make it easier to do debug.
GL ERROR :GL_INVALID_OPERATION : glUniform3fv: wrong uniform function for type
RENDER WARNING: there is no texture bound to the unit 0
9j3.js:18874 WebGL: drawElements: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'. Or the texture is Float or Half Float type with linear filtering while OES_float_linear or OES_half_float_linear extension is not enabled.
Remove original implementation from these class below, and use gl-matrix.
Which gl extensions will be used as minimum requirement?
Candidates
[.WebGLRenderingContext-0x7fb574b6c750]GL ERROR :GL_INVALID_OPERATION : glDrawElements: attempt to access out of range vertices in attribute 1
以下の環境でエラーが発生します:
mac os x 10.10.4
Intel Iris 1536 MB
Google Chrome 46.0.2461.0 canary (64-bit)
https://www.cg.tuwien.ac.at/research/vr/lispsm/wimmer-egsr04-lispsm.pdf
Flip Y orientation of g-buffer texture
reduce jquery dependencies from Goml/GomlLoader.ts
GOML files for debugging are getting to be larger and larger.
It became too complex.This must be fixed by HAML.
gulp doc
Running task above, error below is occurred.
Using TypeScript 1.4.1 from /Users/pnlybubbles/Devs/jThree/node_modules/typescript/bin
Error: /Users/pnlybubbles/Devs/jThree/jThree/src/Core/CanvasManager.ts(97)
Property 'webkitRequestFullScreen' does not exist on type 'HTMLCanvasElement'.
WebGLが有効かどうかをチェックする
it might take too much time
これらの理由からbowerの削除を検討します
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