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grasmanek94 avatar grasmanek94 commented on August 29, 2024

You can check that yourself in AC_OnCheatDetected(playerid, type, extraint, Float:extrafloat) in your script(s), if player is admin just do nothing.

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SirFulgeruL avatar SirFulgeruL commented on August 29, 2024

Great thanks , I could use that for other things like if the server teleports him so it doesn't detect he is using teleport hack and so on ?

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grasmanek94 avatar grasmanek94 commented on August 29, 2024

antiCheat should be able to detect that your server teleported a player,
nonetheless, I never kicked players - always issued a warning to online
admins. and if no admins were online - if multiple cheats are detected +
someone starts a votekick only 33% of votes are required to kick the
offender (I preffer to not show how many votes are required, keep the
yes/no count hidden, and %, so everyone can make their own choice without
being affected by current results [going with the masses[).

On 1 September 2016 at 19:56, SirFulgeruL [email protected] wrote:

Great thanks , I could use that for other things like if the server
teleports him so it doesn't detect he is using teleport hack and so on ?


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SirFulgeruL avatar SirFulgeruL commented on August 29, 2024

Ok thank you very much for you answer .
First when I saw your topic on SA:MP I thought , it's too good to be true , and it really does the job . Thank you again .

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grasmanek94 avatar grasmanek94 commented on August 29, 2024

If you ever need a more up-to-date version of the AntiCheat and you have
C++ programming knowledge, here are some files used in my last server
(improved AC and protections, protections probably not working anymore on
newest SA-MP SVR version):

https://github.com/grasmanek94/eXe/blob/master/src/gamemode/AntiS0beit.cxx
https://github.com/grasmanek94/eXe/blob/master/src/gamemode/AntiCheat.cxx
https://github.com/grasmanek94/eXe/blob/master/src/gamemode/AntiCheat.hxx
https://github.com/grasmanek94/eXe/blob/master/src/gamemode/CheatReportHandler.cxx
https://github.com/grasmanek94/eXe/blob/master/src/gamemode/GetPacket.cxx
https://github.com/grasmanek94/eXe/blob/master/src/gamemode/vehiclespeedlist.var

On 1 September 2016 at 20:33, SirFulgeruL [email protected] wrote:

Closed #5 #5.


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SirFulgeruL avatar SirFulgeruL commented on August 29, 2024

I tried to think how i possibly could add the variable in the command , could you add it for me so I know how th command works ? Thanks .

Tried to add the command in here but it doesn't take the tabs ..
http://pastebin.com/pDaWvCbG

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SirFulgeruL avatar SirFulgeruL commented on August 29, 2024

Sorry for double-posting but could u do that for me please?
I really need an anti-cheat for my server xD.

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grasmanek94 avatar grasmanek94 commented on August 29, 2024

I'm very bussy, I can't be anyones' personal coder. nope. And it's not that
hard, you can do it by yourself (surely you scripted your server so...).

On 2 September 2016 at 19:06, SirFulgeruL [email protected] wrote:

Sorry for double-posting but could u do that for me please?
I really need an anti-cheat for my server xD.


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SirFulgeruL avatar SirFulgeruL commented on August 29, 2024

Yeah but the thing is I don't know how I could add that in my command .
So it takes it as a bypass.

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SirFulgeruL avatar SirFulgeruL commented on August 29, 2024

Hey , sorry for disturing you again , but I still don't get it how I could add the function into a command or something so that admins have a bypass.

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grasmanek94 avatar grasmanek94 commented on August 29, 2024

Well, if you lack PAWN scripting skills or basic problem solving skills
then please do post on forum.sa-mp.com for help or hire a scripter that
will do this for you.

On 8 September 2016 at 05:12, SirFulgeruL [email protected] wrote:

Hey , sorry for disturing you again , but I still don't get it how I could
add the function into a command or something so that admins have a bypass.


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