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Nicolas Lehmann's Projects

01_introduction_and_setup icon 01_introduction_and_setup

Setup Blender, and understand how to manage the window layout. (GG_CBC) http://gdev.tv/cbcgithub http://gdev.tv/cbcgithub

1_architecture_explorer icon 1_architecture_explorer

Understand the causes of VR sickness. Implement teleportation, play-space movement and controller movement. Navigate an architectural scene. (ref: AE_VR2)

1_puzzle_platforms icon 1_puzzle_platforms

Teaching the basic client server model and get multiple instances connected through a collaborative puzzle game. (ref: PP_UEM) http://gdev.tv/uemgithub

2_menu_system icon 2_menu_system

How to create rich UI using Unreal's UMG in C++. This project lays the foundations for creating complex menu systems for multiplayer games. (ref: MS_UEM) http://gdev.tv/uemgithub

3_steam_multiplayer icon 3_steam_multiplayer

Connect your games P2P over steam. This game introduces Unreal's Online Sub-System (OSS) and shows you how to use it with the Steamworks API. By the end of the section, you will be able to connect player through Steam lobbies. (ref:SM_UEM) http://gdev.tv/uemgithub

buildingescape icon buildingescape

A simple First Person game to learn level building, lighting, Unreal Editor, C++ game logic, basic Blueprint and more. (ref: BE_UC2) http://gdev.tv/urcgithub

enginefeatures_ue4_2 icon enginefeatures_ue4_2

Engines Features UE4_4.22 (AI, AI perception,State Machine, Behavior Trees,Animations...) Refactor

gltut icon gltut

Learning Modern 3D Graphics Programming

gpt4free icon gpt4free

decentralising the Ai Industry, just some language model api's...

moltenvk icon moltenvk

MoltenVK is an implementation of the high-performance, industry-standard Vulkan graphics and compute API, that runs on Apple's Metal graphics framework, bringing Vulkan to iOS and macOS.

openxr-sdk icon openxr-sdk

Generated headers and sources for OpenXR loader.

osal icon osal

Operating System Abstraction Layer

polyform icon polyform

Tools for working with raw Polycam data, including export for NeRF and other formats.

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