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davidmarcbrown avatar davidmarcbrown commented on May 21, 2024

Checking or unchecking 'Is In Cardboard' has no effect when previewing in editor.

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davidmarcbrown avatar davidmarcbrown commented on May 21, 2024

My mistake, it is not FOV, but appears to be scaled down horizontally.

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smdol avatar smdol commented on May 21, 2024

There are a couple of contributing factors to this issue:

  1. The Cardboard SDK is assuming a default device (the original cardboard viewer) with a particular lens configuration. This is normally handled by the NFC tag in the Cardboard, or a QR code you can scan.
  2. The Unity plugin is rendering to the full screen even though the Cardboard SDK thinks the visible area is the size of a phone. So the viewport being rendered to does not match the projection matrix being used. This is an actual bug that needs to be fixed.
    This doesn't happen in the editor since it calculates a projection matrix to match the viewport.

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smdol avatar smdol commented on May 21, 2024

Fixed in v0.4.5

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